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- SONIC ADVENTURE DX PC WIKIPEDIA MOD
- SONIC ADVENTURE DX PC WIKIPEDIA UPDATE
- SONIC ADVENTURE DX PC WIKIPEDIA PATCH
- SONIC ADVENTURE DX PC WIKIPEDIA MODS
Speaking of the levels, the new looks they sport are also pretty nice…for the most part. That, combined with some new paths through areas, make this level among the best experiences currently available in the mod. Metal Harbor (changed into Chemical Plant here) features some pretty major changes, including an opening bit of platforming that encourages heavy use of Dash’s double jump. While most of the levels have been significantly altered aesthetically, a few boast some notable design alterations. Images of Bolt, Jabs, Dusk, Professor Eggman, and Pikara.ĭA2 is at its best in its handful of fully customized levels. It’s possible to maneuver into it of course, and none of these moments typically result in death or otherwise break the level, but it does interrupt the level’s flow in a way I don’t like. For instance, in City Escape, after running down the side of the building and hitting the springs, instead of reliably bouncing into the swing bar, it is now very easy to overshoot. This means some levels are easy to break and cheat through, while others (primarily the speed levels) have certain design bits that don’t work as well. Perhaps the most obvious of these issues is the simple fact that Sonic Adventure 2’s levels were not designed with these abilities in mind. The abilities can also kind of…break the level design a little? For one, Pikara’s aforementioned flight ability isn’t really practical to use, since it requires holding both the Y and A buttons, which forces me to contort my hand. As cool as these new abilities are, however, they also give rise to…issues.
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Other characters have similar improvements in their jump height and aerial maneuverability, especially Pikara, who can outright fly. Dusk, likewise, can also jump higher than Shadow, has an air blast that lets him shoot forward, and even has a unique spindash move that lets him move forward while its charging. This allows for Dash to move through a level very differently, letting him pull off feats Sonic never could. Dash can jump much higher then Sonic, has a drop dash in place of a bounce attack, and can double jump with the Y button, giving him a lot of aerial maneuverability. All of their designs seek to mimic Yuji Uekawa’s art style, and they not only accomplish this effectively, but they all look great and fit in well as early 2000s mascot characters.ĭon’t mistake these characters for mere reskins, though, because they each introduce brand new mechanics that, in some cases, significantly impact how the game is played. On the villain side of things, Eggman is a professor instead of a doctor, and Dusk the Rabbit and Pikara the Owl replace Shadow and Rouge. Instead of Sonic, Knuckles and Tails, we’ve got Dash the Rabbit, Jabs the Kangaroo, and Bolt the Maned Wolf.
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While the most striking changes may initially appear to be superficial, Dash Adventure 2 has plenty of character and level tweaks that make it a rather unique way of experiencing this twenty-year-old game.ĭA2’s most obvious change is, of course, its cast of characters.
SONIC ADVENTURE DX PC WIKIPEDIA MOD
This mod seeks to alter all of Sonic Adventure 2, turning it into a hypothetical evolution of what might have happened had SEGA gone with the rabbit character instead of Sonic back when they were searching for a mascot.
SONIC ADVENTURE DX PC WIKIPEDIA MODS
There are plenty of ambitious mods at this year’s Sonic Hacking Contest, but Dash Adventure 2 is definitely among the more unique ones. We’ve got a summary of what we found beneath the video: UPDATE: We streamed the patched version on our Youtube, which you can check out below.
SONIC ADVENTURE DX PC WIKIPEDIA PATCH
We’d also like to note that according to the Sonic Social media manager, another patch is on the way, so anything that isn’t fixed now will hopefully be addressed soon! So you don’t have to worry about this eating into your bandwidth or hard drive space!ĭoes this fix the wisp music glitch? Or the disappearing pipe textures? Stay tuned to Sonic Stadium for future updates (and potentially our Twitch channel, where we will try to give the PS5 version a go shortly). The patch isn’t very large: just 1.2 GB on PS5.